Andrea Distler's Portfolio

Arena Wars 2

In Arena Wars 2, players fight against each other or against the AI. The game focuses on a capture the flag principle, where players have to infiltrate the enemy base, steal an icon and transport it safely to their home base. Players can choose between several different unit types. There is no resource gathering, but a resource recycling system – when a unit dies, the resources it took to build it are regained and can be used for new units. It is an informed game, the players can know about all the enemy’s moves. Much of the fun comes from tricking the other player by feigning attacks.

Responsibilities

  • Gameplay implementation
  • Assisted in multiple draw pass support implementation for engine
  • UI programming
  • Asset pre-loading

Code Specs

C#, Delta Engine

Dev Duration

07/11 – 12/11

Links

Homepage
Download on Steam

Post navigation

Comments are closed.